faces - Sculpting brush - low poly with normal map? - Blender Stack Exchange
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I start again (it became a mess). Simply put, I'd like to sculpt with a custom brush on this level. Problem is, it will be too high poly. So what I'd like, is the following shape DECIMATED, wit
faces - Sculpting brush - low poly with normal map? - Blender Stack Exchange
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sculpting - I would like to apply high mesh details such as wrinkles and pores. Should I apply to the base sculpt or to a lower poly retopology? - Blender Stack Exchange
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